Enhance Indonesia Traditional Games Awareness in Engineering Dynamics Course (78894)

Session Information: Learning Experiences, Student Learning & Learner Diversity
Session Chair: Kushendarsyah Saptaji

Thursday, 28 March 2024 12:25
Session: Session 2
Room: Room 707
Presentation Type: Oral Presentation

All presentation times are UTC + 9 (Asia/Tokyo)

The existence of traditional games such as marbles, tug of war, towboat, climbing areca, and slingshot in Indonesia started to be forgotten along the new era of digitalization. These games can have many aspects to be learned especially in terms of science, technology, engineering and mathematics (STEM). Based on data, many students in Indonesia are struggled in grasping and understanding various STEM educations. One of the solutions to attract students’ interest in games is by using a game-based method. Learning STEM using games can give positive effects on students'. Hence, this research aimed to build awareness and recognition of traditional games by implementing the physics concept in one of the courses taught in university engineering course which is engineering dynamic course through project-based learning activity. Through the efforts of incorporating both traditional games and dynamics physics, it is expected that the students recognize the cultural heritage and gain deeper comprehension of how dynamic function in a tangible context. The class is divided into groups consist of 2-3 students and asked to select one of the Indonesia traditional games to be explored and identified. The dynamics concept that are used are motion and forces which includes the concept of equilibrium, kinematics, momentum, energy, collision, impulse. The students are then presented their work and discussed it in the class. The students show their enthusiasm knowing the concept of dynamics can be related to Indonesia traditional game. Moreover, the result shows that Indonesia’s traditional games can be interpreted into scientific knowledge and applicable.

Kushendarsyah Saptaji, Sampoerna University, Indonesia
Octarina Adiati Juniasih, Institut Teknologi Sepuluh Nopember, Indonesia
Mochammad Rafli Ramadhani, Sampoerna University, Indonesia
Rafael Alessandro Sahulata, Sampoerna University, Indonesia
Christianus I Wayan Eka Budiartha, Sampoerna University, Indonesia
Sarinova Simandjuntak, Anglia Ruskin University, United Kingdom

About the Presenter(s)
Kushendarsyah Saptaji, PhD is currently a lecturer in Department of Mechanical Engineering, Sampoerna University, Indonesia. His expertise is in the area of additive manufacturing and have extensive experience in teaching engineering courses.

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Posted by Clive Staples Lewis

Last updated: 2023-02-23 23:45:00